24
April

## Free K-12 Workshops at UNR

Free NCLab STEM workshops for K-12 schools at UNR were introduced in February 2014 and they quickly became popular. Often we host three school trips per week. School buses come from Reno but also from towns as much as 130 miles away. If you are interested in exposing your students to introductory computer programming and 3D modeling (both are essential STEM skills), all you need to do is to fill and submit the form below.

## Register Now!

[contact-form-7 id="10094" title="NCLab Request - Free K-12 Workshop at UNR"]

## Logistics

NOTE: The capacity of our computer lab limits one workshop to 25 students. Minimum recommended age of students is 10-11 years (4-5th grade). Typical timing: Arrival at UNR between 9:30 and 10 am. Computer programming 90 - 120 minutes. Lunch 30 minutes. 3D modeling 60 - 90 minutes. Departure from UNR around 2 pm. Please keep in mind that for most school districts it takes at least 3 weeks to schedule a bus.

23
April

## Caughlin Ranch Elementary

On Monday we hosted a workshop for the gifted and talented program at the Caughlin Ranch Elementary School. These 3rd-graders were simply amazing!   Girls were the fastest learners as usual: Working on Karel games ignites collaboration and communication:

21
April

## Karel Course - New Edition

New edition of the Karel programming course just became available! It has stunning graphics, new games, and improved autograding. Visit course web page for more information.

## Request free evaluation copy!

Teachers can request free evaluation copy by filling a simple online form.

While improving the NCLab's self-paced 3D Modeling course, we decided to change the order of arguments in the ROTATE (R) command in PLaSM. This change is not backward compatible but adjustments are easy to make. Previously, the order of the arguments was:  R(object, axis, angle)  After the change, the last two are switched:  R(object, angle, axis)  What is the advantage? The new format allows users to skip the axis in 2D where it is irrelevant (rotation always is about the z-axis in 2D):  R(object, angle)  If the axis is left out in 3D, then the z-axis is used by default as well. The extension from 2D to 3D is now more natural. The 3D modeling textbook, all course projects and solutions, examples, demo scripts, and help documents have been updated. We are moving on!