You will learn:
- Computational thinking
- Logic and problem solving
- Syntax and code formatting
- Counting loop, nested loops
- Conditional statements
- Conditional loop
- Custom commands
- Local and global variables
Real, typed code from the very beginning
Real work environments don’t have “drag and drop.” All NCLab students learn true programming language with proper syntax and structure.
Accessible to every student level
Students receive immediate visual and written feedback, making advanced programming and 3D modeling easier to learn than previously imagined.
Engaging and fun
Every course is a game-based, interactive adventure that engages your students at higher levels than traditional lecture-quiz formats.
Rich in math, geometry and art
NCLab courses place a strong emphasis on mathematics and serve as highly useful learning companions for algebra and geometry.
Self-paced, self-graded with full classroom support
The online experience includes slide shows, textbooks, class discussions, hands-on activities, student journals and more. Teachers monitor student progress and export points into gradebooks.
No installation required. NCLab courses run virtually on any computer, laptop, tablet or Chromebook.
I am having too much fun with the 3D Modeling course, and I can see uses for it particularly in Developmental Math courses for students who are visual learners and possibly College algebra! Glad I went to ISTE and took the class!!
Amazing tools. There are many other tools but these three courses and modules are very well planned and there is synergy between them.
I’ve taught with Karel for 6 years now. This is no dull programming course! The activities are increasingly rigorous and students find the colorful graphics and story lines highly engaging. It’s the perfect tiptoe into industry-standard programming languages. The NCLab team are highly professional, knowledgeable and accommodating. I’ve used several other online curricula and return to Karel every time.
I am pretty excited that the students are really getting “into” this in the middle school now. Next year I will have a group of students who were in 5th grade classes with me last year and did all the nclab stuff. They stop me around town and talk to me about it often and wish they were in a class. I am excited to see how this is growing. Some students want to finish all the Karel and all the 3D and everything they can get their hands on.
We are on the Karel course and the kids are LOVING it! The room is full of excited energy and thinking!!! Thank you so much for sharing your knowledge with kids. You are making a difference in their lives!!
Karel the Robot is an exciting and addictive computer programming game for scholars at Dilworth, it actually gets them excited about math! Doing Karel is different from the every-day computations and inquiry problems. NCLab gives scholars an idea as to what is possible for their futures.
Every school in our district will eventually have NCLab because of its capabilities, because of how well students relate to it, and because of the overall good it does for the students
My computer club started with 17 kids and now it has 25. The NCLab coding program has been absolutely the most popular club I have ever done.
I love using Karel from NCLab in my middle school STEM (MYP Design) robotics course in Kuala Lumpur. My students learn coding in NCLab and then, after each lesson, they make a game to share with each other. They love being authors of games after each daily lesson. It is way cool to learn logical programming skills using Karel in NCLab and then transition to building real robot prototypes. Karel is a fantastic online programming class with all the support material to make a teacher’s life easy and enjoyable.
Our school has been using NCLab’s Karel Coding course for many years, and we have been very happy with it. One of the unique features of Karel that our students love is the ability to create their own games as they are given full access to the pallets of Obstacles, Treasures and Bad Items. For teachers the data reports generate volumes of details for each unit, to include time spent, number of attempts, level scores and quiz scores. I can’t speak highly enough of this method of introducing beginners to computer programming.