We are super excited to share our experience with building a drone with NCLab and today’s first test flight. Objectives: Attract students to 3D modeling by showing them a cool real application. Design criteria: Frame should be made with the 3D modeling app in NCLab which is free for everybody to use. Everybody should be
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Crab cakes and Computer Science … and 3D Modeling
Every conference has its own special flavor, and this one came with Bay seasoning and a keen interest in 3D Modeling. Baltimore, Maryland, home to deservedly famous crabcakes, was the venue for the 2017 Computer Science Teachers Association (CSTA) conference. NCLab is at home with this crowd, sharing a passion for teaching computer programming to
New NCLab Python Coding Course Teaches Virtual Robotics
In the past, the Python Coding Course in NCLab taught students basic Python skills including the for-loop, variables and functions by drawing geometrical patterns. These patterns could be (and still can be) extruded to 3D and exported as STL files for 3D printing and/or for laser cutting Despite the popularity of the unique visual Python
Taking Karel the Robot Off the Computer Screen
NCLab is proud to participate in the 90th NACTE Conference in South Lake Tahoe! Click on the image below to view the joint NCLab – Western Nevada College presentation titled “Taking Karel the Robot Off the Computer Screen”.
Karel Coding in NCLab – Infinite Playground for Stories, Mazes and Games
The Karel Coding app in NCLab looks and feels differently from the traditional Karel. In the original version, Karel moves in a Cartesian system of vertical and horizontal streets, between small square “houses”, and the only object he can collect are beepers. Karel is an arrow, and the beepers are not displayed, just a number
NCLab Workshop “Gentle Introduction to Coding and 3D Modeling for Beginners” at ISTE 2017
This year we decided to try something new and give a full-day workshop. We named it “Gentle Introduction to Coding and 3D Modeling for Beginners”. It was an experiment – in previous years we always have done shorter three-hour workshops. The shorter workshops were typically attended by around 100-150 people. This year we only had
Full STEAM Ahead, Issue 7 (June 2017)
We are excited to share the seventh issue of Full STEAM Ahead with lead articles by James P. Gee (Regents Professor and Fulton Presidential Chair of Literature Studies at the Arizona State University. Member of the National Academy of Education) and Tammy Westergard, Assistant Administrator of Library / Library Development Services, Nevada State Library, Archives
Tank, Octopus, and Submarine: 3D Models from Texas
NCLab is delighted to share some great 3D models from McKinney High School in Texas. Computer Science teacher Theresa Horvath writes: “After attending the NCLab workshop at the 2016 CSTA Annual Conference last year, I returned to school with a goal of having students use the NCLab programs before the end of the school year.
When Computers Wore Skirts
Today, the word “computer” usually refers to a powerful electronic machine. But this was not always the case. Before the use of electronic computers, and even before the use of mechanical computers, the computers were human. Among the earliest records of organized human computing was the computation of the trajectory of the Halley’s Comet by Alexis
Video Games and the Art of Failing Creatively
by Kevin Fredericks, NCLab Game Director At NCLab, I have been helping develop software that gives learners interesting choices and precise feedback. I think this software improves the way people learn, and a lot of this has to do with the way people fail. In the institutions of education, one often hears about